The Process began with the early exploration of Touch Designer as a catalyst for Interactive and Visually interesting content
Early concepts and Sketches
A lot of my ideas here were wanting to capture the viewer into the experience wholly, with the idea to create a rippling effect as they pass the scene.
So I finally had an excuse to step into Touchdesigner, and started playing with different ways to meet my vision
I scrambled in Last second into An Alternative Media Showcase 4 Days before the showing
Much of The environment was already 'claimed Territory' But as I was walking through the rock Garden I simply asked "Is anyone using the pebbles in this path?"
I realized that the floor space occupation demanded seamless Projection, so I had to reconsider how I might maintain the rippling effect without constantly noticing the Edge of SCreen.